Full Metal Combat: Mork Borg house rules updated

I’ve updated my house rules document in preparation for running Chapel of the Hanged God as a one-shot in late August this year.

The key change is the so-called “Full Metal Combat” rule – use the maximum die result from weapons, use 1/2 the maximum die result for armor.

Think of it like a permanently active Omen of “deal maximum damage with one attack”. Yes, we’re dialing the spiked mail to the face to eleven!

This should mitigate my #1 frustration with MB, the “double whiff” opportunity of trying to hit and then trying to damage an opponent.

Follow the link above to check out all the details, let me know what you think.

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